![]() The next videos in this series will cover the programs needed to make CC and we will start building up a package file to test in the game. The programs used to make CC can be very intimidating on their own, so I hope this overview gives you a good foundation for when you are ready to move onto the next step. ![]() I also used a base game object from the Sims 4 so everything will look familiar when you move onto the next step. I did this because this video series is focused solely on making Sims 4 CC and there can be a lot of extra information that you don’t necessarily need to know as a beginner. I put so much effort into making all of the graphics and demonstrations in this video from scratch instead of using ones commonly found on the internet. By the way, this applies to all of my websites, including all of Sims 4 Toolkits online tools and. I promise you it will save you so much time if you have an understanding of what’s covered here before jumping right into making CC. Language Barriers went boom boom after todays patch. ![]() This video was made for absolute beginners, recolor artists, or simmies interested in learning what CC is.īefore even getting started in a 3D modeling program like Blender, it is essential to understand these basic principals. This the first of a series that goes over the fundamentals of Sims 4 custom content. Sims 4 CC Fundamentals Tutorial: Mesh, UVMap, and Texture
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